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Matthew Dismuke
Matthew Dismuke
Environment Artist at Raven Software
Madison, United States of America

A passionate artist that is detail oriented, and motivated to constantly improve personal skill sets. Specializing as an environment artist that is able to create game ready environments that tells a story through props, and lighting.

Environment Artist at Raven Software

Champlain College; Class of 2019

Skills

PBR TexturingTexturing3D ModelingUV MappingEnvironment ModelingProp Modeling

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
NDO
NDO

Reel

Productions

  • Packshot squad
    • Video Game
      Squad
    • Year
      2015
    • Role
      3D Artist
    • Company
      Offworld Industries

Experience

  • Junior Environment Artist at Raven Software
    Madison, United States of America
    June 2019 - Present

    Work in a collaborative team environment with responsibilities such as creating world geometry, set dressing, and in addition to modeling and texturing assets.

    I also optimized, and fixed essential bug tasks related to the environment art.

  • 3D Artist at Offworld Industries
    Vancouver, Canada
    September 2015 - December 2018

    I worked remotely as a 3D Artist for OWI (Offworld Industries).

    My responsibilities consisted of texturing weapons, and vehicles made by other artists, along with modeling a number of weapons and attachments.