Matthew Dismuke
Matthew Dismuke
Environment Artist
Burlington, Vermont, United States of America

About

A passionate artist that is detail oriented, and motivated to constantly improve personal skill sets. Specializing as an environment artist that is able to create game ready environments that tells a story through props, and lighting.

Resume PDF

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Skills

PBR TexturingTexturing3D ModelingUV MappingEnvironment ModelingProp Modeling

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
NDO
NDO

Reel

Productions

  • Packshot squad
    • Video Game
      Squad
    • Year
      2015
    • Role
      Texture Artist
    • Company
      Offworld Industries

Experience

  • Texture Artist at Offworld Industries
    Vancouver, Canada
    September 2015 - December 2018

    A texture artist for weapons and vehicle game assets (by other artists).